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AI Insights · Timothy · April 2022

Top 5 City Building Games in Australia Q1 2022

Discover the performance trends of the top 5 city building games on a unified platform in Australia during Q1 2022, based on Sensor Tower data.

Top 5 City Building Games in Australia Q1 2022

Explore the performance of the top 5 city building games on a unified platform in Australia during the first quarter of 2022. The data, provided by Sensor Tower, reveals intriguing trends in weekly downloads, revenue, and active users.

SimCity BuildIt from Electronic Arts experienced a varied quarter. Weekly revenue saw a peak of approximately $32K in mid-March, with fluctuations throughout the quarter, generally ranging between $20K and $28K. Downloads had an upward trend in early January, peaking at 4.7K, then tapered off to around 1.7K by the end of March. Active users peaked at 33.8K in mid-January, but saw a decline towards the end of the quarter, settling at about 25.9K.

Merge County® by Microfun Limited showed significant growth in revenue, starting at around $10K and reaching over $32K by the end of March. Downloads peaked at 3.2K in mid-January, maintaining a steady range of 1.9K to 2.6K for the rest of the quarter. Active users also saw an increase, starting at 3.5K and ending at approximately 7.7K.

The Simpsons™: Tapped Out, another title from Electronic Arts, had a relatively stable quarter. Weekly revenue hovered around $10K to $15K, with a noticeable peak of $14.7K in the final week of March. Downloads remained fairly consistent, with a slight decline from 1.7K to around 1K. Active users maintained a range between 6.1K and 8K throughout the quarter.

Trailer Park Boys Greasy Money by Eastside Games saw a decline in both downloads and active users. Weekly downloads started at 306 and dropped to just 32 by the end of March. Active users followed a similar trend, starting at 2.4K and declining to around 1.8K. Revenue fluctuated between $5K and $8K, with a final week value of approximately $6.3K.

Finally, Trading Legend from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced a gradual increase in active users, starting at 2K and rising to nearly 2.8K by the end of March. Revenue peaked at around $9K in late February and settled at approximately $6.9K by the end of the quarter. Downloads remained low but showed a significant increase from 181 to 1.2K in the last week of March.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022